AR
Arvinth Ruckshan

Hi, I'm Arvinth Ruckshan 👋

Game Developer & Software Engineer

Specialized in Unreal Engine (C++) multiplayer network programming, real-time simulation, and scalable enterprise software architectures (IFS & Java). Dedicated to building engaging interactive worlds and business-critical backend systems.

0+

Years in Game Dev

Unreal Engine (C++) & Unity (C#)

0.0+

Years Enterprise Eng

IFS Framework & Java backend systems

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Shipped Projects

Games, mobile applications & microservices

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Youth Mentored

UNICEF & Gavesha IoT hardware workshops

Core Architectural Focus

Primary Engineering Disciplines

01Core Domain

Game Programming & Multiplayer Network Systems

Unreal Engine (C++) • Deterministic Replication • Shaders

Architecting multiplayer real-time simulations, authoritative server-client synchronization, spatial partitioning, custom HLSL shaders, and low-latency netcode for competitive gameplay.

Unreal Engine (C++)Multiplayer NetcodeCustom ShadersPhysics EnginesUnity (C#)
02Enterprise

Enterprise Systems & Software Engineering

IFS Framework • Java / Spring Boot • High Reliability

Designing mission-critical business applications, relational database schemas, transactional REST APIs, and microservices built for enterprise stability and scalability.

IFS FrameworkJava / Spring BootREST APIsSQL / Database ModelingMicroservices
03Impact & Outreach

Hardware IoT & STEM Mentorship

UNICEF & Gavesha • Microcontrollers • Robotics

Delivering interactive technology workshops for youth. Guiding students in microcontroller programming, IoT weather station telemetry, ESP-32 robotics, and software engineering career guidance.

ESP-32MicrocontrollersIoT TelemetryUNICEF & GaveshaHands-on STEM
Selected Works

Featured Projects

Engineering Tech Ecosystem

Hover over orbiting tech planetary modules to pause the rotation and inspect architecture competencies.

Core Nucleus

Engineering Ecosystem

Hover badges to inspect

Unreal Engine
C++
Unity
Java
Flutter
Firebase
IFS Framework
Career Trajectory

Professional Journey

Anthem Studios logo

Game Programmer & Project Coordinator

Anthem Studios

2026 - Present

Developing and coordinating game projects across the full development lifecycle, from technical planning and gameplay implementation to team coordination and project delivery. Working with Unity and Unreal Engine to build gameplay systems, multiplayer features, tools, and interactive experiences while coordinating development tasks, technical requirements, and production workflows.

UnityUnreal EngineC#C++Game ProgrammingMultiplayer DevelopmentProject CoordinationGitAgile Development
Ram Studios logo

Game Programmer — Network Programming

Ram Studios

2023 - 2025

Developed multiplayer gameplay systems and networked game features using Unreal Engine and C++. Implemented network replication, multiplayer gameplay logic, real-time synchronization, and Steam integration. Worked on performance optimization, gameplay systems, and networking architecture for multiplayer game projects.

Unreal EngineC++Multiplayer NetworkingNetwork ReplicationSteam APIGameplay ProgrammingReal-Time SynchronizationPerformance Optimization
INIVOS logo

Software Engineer

INIVOS

2023 - 2026

Developed and maintained enterprise business applications within the IFS ecosystem using Java and SQL. Implemented business logic, database-driven workflows, transactional processes, RESTful integrations, and customized enterprise solutions. Worked across application development, database operations, system configuration, troubleshooting, and enterprise software integration to deliver solutions for business-critical customer requirements.

IFS CloudIFS FrameworkJavaOracle SQLREST APIsRelational DatabasesEnterprise SoftwareSystem IntegrationBusiness LogicBackend Development
MogoMedia Academy logo

Assistant Lecturer — Game Development

MogoMedia Academy

2023 - 2025

Delivered practical game development training covering game engine fundamentals, gameplay programming, real-time graphics, and development workflows. Mentored students in Unreal Engine using C++ and Blueprints, Unity using C#, and real-time shader development while guiding them through the design and implementation of game projects.

Game DevelopmentUnreal EngineC++BlueprintsUnityC#Shader DevelopmentMentoringTechnical Training

Mobile Developer

Dev Trio

2024 - 2024

Developed cross-platform mobile applications with a focus on application architecture, responsive user interfaces, API integration, data handling, and performance. Worked with modern mobile development frameworks to deliver production-ready application features.

FlutterDartCross-Platform DevelopmentMobile UIREST APIsAPI IntegrationApplication Architecture

Independent Game & Software Developer

Ruckshan Industries

2017 - Present

Independently developed games and software projects across multiple platforms, covering gameplay programming, application development, UI implementation, and technical systems. Published indie game projects on itch.io and developed cross-platform mobile applications using Flutter and .NET MAUI.

Indie Game DevelopmentGame ProgrammingUnityC#FlutterDart.NET MAUICross-Platform Developmentitch.io
Outreach & Community

Educational Workshops

Weather Kids Workshop
UNICEF & GaveshaJune 03, 2023 • Nuwara Eliya

Weather Kids: Building Smart Society

Collaborated with UNICEF and Gavesha to lead intensive hands-on workshops for 25+ students aged 10-18. Guided youth through constructing environmental weather telemetry stations, assembling remote-controlled IoT vehicles with ESP-32 microcontrollers, and exploring career tracks in game engineering and robotics.

IoT TelemetryESP-32RoboticsMicrocontrollersYouth Mentorship
Connect

Let's Build Together

Open to game programming contracts, multiplayer network engineering, and enterprise consulting. Feel free to reach out directly.

Location & Timezone

Colombo, Sri Lanka (UTC+5:30)

Available for contract & full-time roles

Send a Message

Have a project in mind, inquiry, or opportunity? Drop me a line.